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Foundations of Unreal Engine 5

Training Conducted 1 : 5 days - 10 sessions (27.01.2025 to 31.01.2025)
Timings : 09.30 AM to 05.00 PM
Days Session Outcome Practice
Day 1 & 2
27.01.2025
Session 1
Introduction and Setup
  • Build a foundational understanding of emerging technologies, particularly VR.
  • Install and navigate Unreal Engine.
  • Install Epic Games Launcher and Unreal Engine.
  • Explore the interface and tool locations.
Day 2
28.01.2025
Session 2
Gameplay Framework
  • Understand the Gameplay Framework.
  • Access content from Marketplace and Quixel Bridge.
  • Learn interface and templates.
  • Create a first project using a blank template.
Day 2
28.01.2025
Session 3
Coordinates and Transformations
Understand 3D coordinate systems, transformations, and organization. Create a simple project that includes a pattern of 3D objects such as cubes, spheres, etc.
Day 2
28.01.2025
Session 4
Lighting and Rendering
Learn lighting types, properties, and how to apply them. Create a project where a light toggle based on an object’s position in a cube.
Day 3
29.01.2025
Session 5
Landscape and foliage
Learn to create and paint landscapes. Build a forest-like world with a mountain, river, and grass, applying appropriate materials.
Day 3
29.01.2025
Session 6
Blueprint
Master basic Blueprint concepts, logic flow, and creating variables.
  • Print 'Hello World' on key press.
  • Create a door Actor that opens with a specific key type.
Day 4
30.01.2025
Session 7
Sequence and Cinematic
Understand functions of sequences in Unreal Engine. Create a simple project containing the 3D object moving inside a frame followed by the camera.
Day 4
30.01.2025
Session 8
Exploring Oculus
Learn about Oculus and its integration with VR projects. Team-based exploration and hands-on Oculus experience.
Day 5
31.01.2025
Session 9
Project Development
VR projects are adaptable to various industries and objectives. Collaborative project development in teams.
Day 5
31.01.2025
Session 10
Project Presentation
Present and interpret project outcomes. Present developed projects to the group.
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